Dandd 5e shop inventory - Common Blacksmithing Goods. Blacksmiths in a simple town would rarely spend time forging weapons and armor. Instead, they would spend most of their time on repairs and simple mechanical parts. Blacksmiths make nails, hinges, gates, horseshoes, lamps, tools of all types, and refined metal. The value of the crafted material in a pre-industrial ...

 
Inventory, pricing, weights and other info for a D&D 5e blacksmith and metalworker shop; great for role playing games.. 5e lesson plan

Smokey42356 • 7 yr. ago. Level divider goes into calculating the number of inventory slots the store has and is a way of increasing or decreasing the rarity of magic items. Number of inventory slots=base+ (combined character levels/level divider)+investigation modifier. weapon (hand crossbow) | very rare. This hand crossbow's powers are designed to be used by a ooze to stalk its victims; with encouragement and praise, this hand crossbow begins to softly sing a long-lost epic poem. Requires Attunement. Deadly: Your attacks with this weapon score a critical hit on a roll of 19-20. Holy:for 5. Edition. Welcome to 5eMagic, the digital toolset for 5th Edition DMs and players featuring our Magic Shop Inventory Generator with Sane Prices . Whether you play online or offline, digital tools can do a lot to enhance your gameplay experience. You'll find a few tools here at 5eMagic, and each one is designed and built by a regular DM.Resources. Crafting an item requires raw materials. And an amount of downtime. At the DM's discretion, some potions my require rare materials that will need to be collected from exotic locations and monsters. Collecting these materials may reduce the total cost of creating the potion.UPDATE: I've just updated with a v2.0 - this version includes some Spell pricing, additional inventory items, and some additional Icewind Dale content. D&D 5e Pricing Assistant v2.0 @ Google Sheets. Original post follows: What Makes a Shopkeeper NPC. Owners or workers in stores follow a pretty straight narrative path when you introduce them to your players. The goal of the shopkeeper is relatively straight forward: sell the customers goods. This goal is what establishes the interactions you will build with your characters.Trading Post with tables to roll for random trinkets from the phb with prices mixed in with things from the treasure tables in the dmg. Could double as a museum or shop of oddities in some back corner, or a medieval pawn shop. IDK. These ideas weren't fully developed yet, so I didn't include them in my first draft.That shop will need an NPC shopkeeper, and that shopkeeper should have a recurring role in the overall campaign. Breathing life into merchants will take extra work, but it's worth it. You'll want to give them big personalities, varied inventory, and unpredictable developments to keep players interested every time they come back.May 2, 2017 · May 2, 2017 simplednd General Info. There are amazing for tracking your inventory in different locations. So good! Today we have content from a guest creator, Keith C. Keith has made some amazing inventory sheets. While made for 5e D&D, these can very easily be used with any fantasy role playing game. Grab them from the Source: Inventory Sheets. Arcane Shop. Hard Sell (daily) at 750 gp (Cheap: 562 gp, Expensive: 1125) Selling Cap (daily) at 1500 gp (Cheap: 1125 gp, Expensive: 2260 gp) ADVERTISING - PLEASE SUPPORT THIS SITE.This is the Random Shops Generator for D&D (Dungeons & Dragons 5th Edition). It can also be used for D&D 3.0 and D&D 3.5 systems as they have a very similar monetary system. Unlike the Generic Shop Simulator, this module does show the items available in the store in a list. In addition, it shows an amount of gold (Gold Piece or "gp") that the ...Here is an example using the 5E version of the Player’s Hand Book to equip a Cleric with an Acolyte background: 1) Go to the “Class Features” section for your chosen class (“Cleric” in this example is on page 57). Look under “Equipment” in this section to find your list of starting equipment. 2) Then go to the section for the ...Fence - Shady Illicit Goods. Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE. Re: DnD 3.5 Random Shop Inventory. Pendragon breaks inventory down by shop type, and offers price variation between small towns and trading cities. WFRP divides items into 6 availability classes (from Plentiful - coal at the minehead - to Very Rare - plate armour). They're not D&D, but it's a start.Tailor Shop. Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE.Seconding this request -- I'm a bit surprised that there's no "buy" option when adding items to your inventory. You can now see the amount of gold any item costs, but you still have to manually subtract the amount of gold from inventory after adding the item. Seems like this would be a fairly simple fix -- add a buy option.The generator then takes into account: The gold piece limit of the town. The likely inventory level depending on the size of the shop. A price that may be higher or lower than the book price (keep your players on their toes) The relative rarity of the item. I set an arbitrary rarity for my game world, all formulas can be adjusted (I only made ...Product inventory, pricing and details for shops, vendors, traders and merchants in D&D 5e role playing games. D&D 5e Shop Inventory Generator. Whether your players went into an unexpected shop, or you just need to get a plan for your session: take the guesswork out of your shops with our D&D 5e Shop Inventory Generator. Nobody has time to hand pick each and every inventory, so let us do it for you! Image by Michael Drummond from Pixabay.Resources. Crafting an item requires raw materials. And an amount of downtime. At the DM's discretion, some potions my require rare materials that will need to be collected from exotic locations and monsters. Collecting these materials may reduce the total cost of creating the potion.Average Rating (17 ratings) A form fillable inventory pdf for your D&D characters. Print it out and fill it out by hand or fill it in digitally. Even has a larger appearance box for you to draw or load a portrait into. The user must be attuned to it. When you wind it up and let it go, it travels up to 100 feet before it stops. As it travels, the user can see within a 30 foot radius of its location. This lasts for 10 minutes. When it is used, it loses its charge. During a long rest, the user can roll a d4.Here are 20 things your D&D characters might find in a fantasy alchemist shop. 1. Alchemist's Fire. This sticky, adhesive fluid ignites when exposed to air. It can be used to set fire to objects and creatures. 2. Drow Poison. A black tar-like substance that can knock a target unconscious on contact. 3.Inventory, pricing, weights and other info for a D&D 5e Inn or Tavern; great for role playing games.Here are 20 things your D&D characters might find in a fantasy alchemist shop. 1. Alchemist's Fire. This sticky, adhesive fluid ignites when exposed to air. It can be used to set fire to objects and creatures. 2. Drow Poison. A black tar-like substance that can knock a target unconscious on contact. 3.The weaponsmiths can make a masterwork weapon on special order. Choose a weapon from the shop-list and they will create the masterwork version. It gains +1 on attack rolls. Custom Scabbard. Any legendary weapon needs to kept in legendary condition. For only 20 gold you can have a custom scabbard of your own design. I have a fat deck of homebrew magic items. When a player goes into a store, I pick a number of cards relevant to the shop. Then the players pick a number of cards at random. The bigger the city, the more cards. That’s the inventory of magical items. It’s fun. My players get a kick out of it.When a Dungeon Master wishes to allow the players to obtain a desired item, they could describe the shop similar to this: “Your eyes wander over trinkets, pots, tools, and basic provisions, until a light glimmering off metal catches your eye. You spot a Forked Metal Rod, such as one used in the spell Plane Shift. Common Blacksmithing Goods. Blacksmiths in a simple town would rarely spend time forging weapons and armor. Instead, they would spend most of their time on repairs and simple mechanical parts. Blacksmiths make nails, hinges, gates, horseshoes, lamps, tools of all types, and refined metal. The value of the crafted material in a pre-industrial ...Whether or not a shop that sells "X" is available, is answered on the fly - "would a town of this size likely have a shop that sold X?": clothing, farm tools, food - no problem; Parchment and bookbinding materials - towns possibly, cities yes, villages unlikely; weapons - city yes, off the shelf, towns and villages can be commissioned from the ...We would like to show you a description here but the site won’t allow us. Suggested Price $7.00. Average Rating (56 ratings) Consistently updated since 2017 (6 years!), 12694 downloads and counting! "I've always been fully committed to good notes, pen, paper, dice and a DM screen. However, after one session, I'm completely converted to these excel worksheets and have ditched the DM screen for the laptop.A collection of random generators for Dungeons & Dragons and other tabletop role-playing gamesThe seller might ask for a service, rather than coin. In a large city with an academy of magic or a major temple, buying and selling magic items might be possible, at your discretion. If your world includes a large number of adventurers engaged in retrieving ancient magic items, trade in these items might be more common. Homebrew Common Items. Below are several user created COMMON magic items. Many of these items have little (if any) use in combat, but can be used to make a magic shop more interesting. In addition, you might want to check out our magic trinket table/generator. Note: The values listed above are based on the homebrew Sane Price Guide.Apr 30, 2010. #2. Inventory depends on what the shop is, where it is, and current economy factors of the city/country/area. I don't do an inventory for every shop that would be ridiculous. It all depends on what the PC wants. I do use the rules of the game as guidelines but take into account other factors.Features. Inventory, gold, and weight tracking. Real-time store/inventory management between PCs and DM. Store transactions are all automated (so no math!) Just enter the item # and everything fills out. Logic-based (at least I hope) user-input that emphasizes speed, but also accuracy.Tailor Shop. Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE.Mar 1, 2019 · The whole idea of this merchant is greatly inspired by The Merchant from Resident Evil 4, and I'm drawing a blank on what this merchant (who is a silver dragonborn shadow magic sorcerer) would have as inventory or pricing. Any thoughts or ideas? The basics of how he lugs it all around in a bag of hold or a few of them. 5e Random Magic Shop Generator. Location: Thorp Hamlet Village Small Town Large Town Small City Large City Metropolis. Type: Trader Armorer Weaponsmith Alchemist Scribe Wandwright. Location. Description. Shopkeeper.Homebrew Common Items. Below are several user created COMMON magic items. Many of these items have little (if any) use in combat, but can be used to make a magic shop more interesting. In addition, you might want to check out our magic trinket table/generator. Note: The values listed above are based on the homebrew Sane Price Guide. Trading Post with tables to roll for random trinkets from the phb with prices mixed in with things from the treasure tables in the dmg. Could double as a museum or shop of oddities in some back corner, or a medieval pawn shop. IDK. These ideas weren't fully developed yet, so I didn't include them in my first draft.Inventory, pricing, weights and other info for D&D 5e small vendors, traders and merchant stalls; great for role playing games. There are three merchant/shop types if we want to think about it simplistically. Or at least three categories that average players will be interested in investigating when they reach a town all the time. Blacksmith/Weaponsmith/Armourer - Better items to maximize their damage, get less damage from enemies.Smokey42356 • 7 yr. ago. Level divider goes into calculating the number of inventory slots the store has and is a way of increasing or decreasing the rarity of magic items. Number of inventory slots=base+ (combined character levels/level divider)+investigation modifier. That shop will need an NPC shopkeeper, and that shopkeeper should have a recurring role in the overall campaign. Breathing life into merchants will take extra work, but it's worth it. You'll want to give them big personalities, varied inventory, and unpredictable developments to keep players interested every time they come back.The user must be attuned to it. When you wind it up and let it go, it travels up to 100 feet before it stops. As it travels, the user can see within a 30 foot radius of its location. This lasts for 10 minutes. When it is used, it loses its charge. During a long rest, the user can roll a d4.Shop Catalog version 1. Shop Catalog version 2. Town Market Inventory Generator. NPCs & Names. ... D&D 5e NPC Generator. Inventory, pricing, weights and other info for a D&D 5e adventure supplier shop; great for role playing gamesMagic Item Shop. Your campaign may include shops and collectors that sell magic items. While these shops often contain a variety of mundane magic items, some of these shops include rarer and more powerful items. Small towns may have an item or two (if they have any magic items at all), while large cities and capitals may have several collectors ...Rogue: "I check out the shady-looking corner store." DM: "You see a number of basic wares for sale. The store clerk raises an eyebrow when he sees you, and coughs. You seem to pick up that he is asking if the coast is clear in Thieve's Cant." Rogue: "Sweet, finally get to use this ability.Shops. This extension creates a new record type for Shops. The extension is ruleset neutral and based on CoreRPG. It should work with other rulesets based on CoreRPG. When you create a shop, you can add items to the shop inventory, and set the number of items availabe in the shop. If you set the count to -1, there will be an infinite number of ...Looking for a way to generate an entire shop's inventory quickly. 5th Edition. I've already found DonJon's generator, but I'm looking for something more robust. When my players get to a new shop, I want to be able to hand them a slip of paper with everything clearly listed. Trade goods, miscellaneous weapons, armor, food, etc.Features. Inventory, gold, and weight tracking. Real-time store/inventory management between PCs and DM. Store transactions are all automated (so no math!) Just enter the item # and everything fills out. Logic-based (at least I hope) user-input that emphasizes speed, but also accuracy. Instead of choosing a shop type, you pick the types of items the shop happens to have, and how many items it has in total. Then it generates and compounds the number of items in case of the same item being generated multiple times. If you are using an Android or Windows Phone device, you can download the app.5E Magic Shop Generator. The number of mundane items: none. The number of common items: none. The number of uncommon items: none. The number of rare items: none. The number of very rare items: none. The number of legendary items: none. Add Potions of Healing to Result This will not count against other results. Jul 11, 2019 · I have a fat deck of homebrew magic items. When a player goes into a store, I pick a number of cards relevant to the shop. Then the players pick a number of cards at random. The bigger the city, the more cards. That’s the inventory of magical items. It’s fun. My players get a kick out of it. Here is an example using the 5E version of the Player’s Hand Book to equip a Cleric with an Acolyte background: 1) Go to the “Class Features” section for your chosen class (“Cleric” in this example is on page 57). Look under “Equipment” in this section to find your list of starting equipment. 2) Then go to the section for the ...I built a generator to do it for me. It comes complete with the ability to choose different kinds of shops, A weapon smith, Armorer, Potion shop, etc. I thought this might be a helpful tool for everyone out there. I like this a lot. My only suggestion would be to add a level or rarity range drop-down to filter the results.for 5. Edition. Welcome to 5eMagic, the digital toolset for 5th Edition DMs and players featuring our Magic Shop Inventory Generator with Sane Prices . Whether you play online or offline, digital tools can do a lot to enhance your gameplay experience. You'll find a few tools here at 5eMagic, and each one is designed and built by a regular DM.Location: Thorp Hamlet Village Small Town Large Town Small City Large City Metropolis. Type: Trader Armorer Weaponsmith Alchemist Scribe Wandwright. Location. Description. Shopkeeper. Items. The Hypertext d20 SRD is owned by BoLS Interactive LLC .UPDATE: I've just updated with a v2.0 - this version includes some Spell pricing, additional inventory items, and some additional Icewind Dale content. D&D 5e Pricing Assistant v2.0 @ Google Sheets. Original post follows: May 11, 2017 · Validated User. May 11, 2017. #1. [5e] [Updated] Shop Inventory Generator. So, I'm a bit of a spreadsheet nerd, and I decided I wanted a way to quickly and efficiently generate shop inventories for my game. I found this table shared on this reddit post, and used it as a template to create this spreadsheet. What the sheet does is calculate (by ... Looking for a Shop generator! In my DnD campaigns I make heavy use of generators to keep everything interesting. I recently created a bunch of cities with different shops and wanted to make what they sold different and varied. I tried looking online but I mostly find Magic Shop Generators. I want a regular shop generator, like an armorsmith or ...Limited and rural shops will very, very rarely have any items, while an urban shop has a fair chance of 1 item, and a premium shop will likely have 1-2. Prices are based on the values listed in the DMG, increased to account for retail markup. Also, I used the tables from the DMG as a basis for rarity, which causes items like +1/+2/+3 weapons to ...Tailor Shop. Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE.Inventory, pricing, weights and other info for D&D 5e small vendors, traders and merchant stalls; great for role playing games. There are three merchant/shop types if we want to think about it simplistically. Or at least three categories that average players will be interested in investigating when they reach a town all the time. Blacksmith/Weaponsmith/Armourer - Better items to maximize their damage, get less damage from enemies.Arcane Shop. Hard Sell (daily) at 750 gp (Cheap: 562 gp, Expensive: 1125) Selling Cap (daily) at 1500 gp (Cheap: 1125 gp, Expensive: 2260 gp) ADVERTISING - PLEASE SUPPORT THIS SITE.A silver piece buys a laborer's work for half a day, a flask of lamp oil, or a night's rest in a poor inn. One silver piece is worth ten copper pieces, which are common among laborers and beggars. A single copper piece buys a candle, a torch, or a piece of chalk.A halfling man and his caravan are surrounded by gnoll bandits. The gnolls think that this caravan will be an easy mark for them. They are in for an unpleasant surprise. The merchants all lash out, starting with the halfling man. The halfling starts by slapping a handful of coins into a gnoll's hand.Inventory, pricing, weights and other info for a D&D 5e adventure supplier shop; great for role playing gamesApr 8, 2022 · Higrida's Tattoos and Other Artistry is a tattoo shop located in the Dwarven stronghold of Mirabar. Inside of the shop, customers can purchase Higrida's services—both mundane and magical. (Purple Bog Press) A look inside: And on the table: The team I have a fat deck of homebrew magic items. When a player goes into a store, I pick a number of cards relevant to the shop. Then the players pick a number of cards at random. The bigger the city, the more cards. That’s the inventory of magical items. It’s fun. My players get a kick out of it.A collection of random generators for Dungeons & Dragons and other tabletop role-playing gamesWhether or not a shop that sells "X" is available, is answered on the fly - "would a town of this size likely have a shop that sold X?": clothing, farm tools, food - no problem; Parchment and bookbinding materials - towns possibly, cities yes, villages unlikely; weapons - city yes, off the shelf, towns and villages can be commissioned from the ... Basically you start by toggling the type of shop keeper you want (Human, Dwarven, Elven, Halfing, and/or Orcish). The next step is to select the type of store you want such as General Store, Magic, etc. The click Randomize All to get your shop keeper and some inventory. Sometimes I like to copy the inventory, then click Randomize Store again ...May 27, 2020 · Random merchant wagon generator. This random generator is based on D&D 5e rules (PHB 155 to 157) with the trade good collection expanded based on medieval European research. If you’re on a mobile device and hit a generate button, you may need to scroll down to see the results. Merchant wagons are both a thorny issue and a gotcha. If a shop shouldn't have any of those items, leave the field blank or enter a 0. Then press submit and the page will reload with a Magic Item Shop inventory listed below that fits your criteria. Or as a shortcut select a value for "Pre-fill as shop size" then submit, or customize the settings then submit.Arcane Shop. Hard Sell (daily) at 750 gp (Cheap: 562 gp, Expensive: 1125) Selling Cap (daily) at 1500 gp (Cheap: 1125 gp, Expensive: 2260 gp) ADVERTISING - PLEASE SUPPORT THIS SITE.Updated & more inclusive 5E D&D Shops Catalog (V-2.0.1) It's that time again, we're back to release the V2.0.2 (Updated after post, new link) of the D&D Shop Catalog!!!It's that time again, we're back to release the V2.0.2 (Updated after post, new link) of the D&D Shop Catalog!!! I have been working on it for a while and just been handing it out as and when, however I keep seeing it in circulation so I thought I'd release the new updated version for everyone to enjoy, if this gets traction again I'll look into working on a brand new U.I. for it etc. Feb 13, 2021 - Discover (and save!) your own Pins on Pinterest.Shop Catalog version 1. Shop Catalog version 2. Town Market Inventory Generator. NPCs & Names. ... D&D 5e NPC Generator. A halfling man and his caravan are surrounded by gnoll bandits. The gnolls think that this caravan will be an easy mark for them. They are in for an unpleasant surprise. The merchants all lash out, starting with the halfling man. The halfling starts by slapping a handful of coins into a gnoll's hand. It's that time again, we're back to release the V2.0.2 (Updated after post, new link) of the D&D Shop Catalog!!! I have been working on it for a while and just been handing it out as and when, however I keep seeing it in circulation so I thought I'd release the new updated version for everyone to enjoy, if this gets traction again I'll look into working on a brand new U.I. for it etc.Sword of Life Stealing. Weapon (any sword), rare (requires attunement) When you attack a creature with this magic weapon and roll a 20 on the attack roll, that target takes an extra 10 necrotic damage if it isn't a construct or an undead. You also gain 10 temporary hit points. Applicable Weapons:1 lb. of Fishing Bait. Trade Goods. 5 cp. These rules are published under the Open Game Licence. Establishment Types. Apothecary • Arena • Bard School • Blacksmith • Fletcher/Bowyer • Leatherworker • Tailor • Jeweler • Magic Shop • Stables • Inn • Tavern • Library • General Store • Temple • Guild Hall • Rogue's Den.INVENTORY BUNDLE - D&D 5e Character Reference Sheets - Worn Gear, Backpack Inventory, Stored Container and Info (Print Play Fillable) (112) $2.99. DnD Character Sheet Pack - Practical & Minimalist bundle. Character sheets for Dungeons and Dragons 5e, printable and editable. (273) $5.73.for 5. Edition. Welcome to 5eMagic, the digital toolset for 5th Edition DMs and players featuring our Magic Shop Inventory Generator with Sane Prices . Whether you play online or offline, digital tools can do a lot to enhance your gameplay experience. You'll find a few tools here at 5eMagic, and each one is designed and built by a regular DM.

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dandd 5e shop inventory

General Store. Hard Sell (daily) at 375 gp (Cheap: 280 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 560 gp, Expensive: 1000 gp) Trade goods accepted. ADVERTISING - PLEASE SUPPORT THIS SITE.A large, list of equipment, supplies, weapons and armor for D&D 5e, including prices, weight and other details.Sep 2, 2018 · You could easily create a spreadsheet or chart for pawnshops. The various magical shop inventories you find might be a good example of what a pawn shop might look like, where most of the merchandise is unique. Donjon's shop generator is good for this one. This is balancing narration and information — there is such a thing as too much narration. A magic item shop inventory generator based on Sane Magic Item Prices for 5th Edition Dungeons and Dragons. ... 5E Magic Shop Generator. Mundane Items * Suggestions. 0 5 10. 1d3 2d4 1d12. 1d4+3 1d20-19. The number of mundane items: . You can only generate 10 mundane items at a time. *** Common Items ** Suggestions. 0 5 10. 1d3 2d4 1d12. 1d4+3 …Homebrew Common Items. Below are several user created COMMON magic items. Many of these items have little (if any) use in combat, but can be used to make a magic shop more interesting. In addition, you might want to check out our magic trinket table/generator. Note: The values listed above are based on the homebrew Sane Price Guide.An alchemist who sells a wide variety of potions or ingredients, including perhaps a rare potion or two (these would have a steep price, of course). There may be an enchanter who sells +1 (and maybe even +2) weapons, or a 'trinket' shop with a collection of uncommon magical items (with maybe a rare or two mixed in). Spiritanimalpizza • 6 yr. ago. Sword of Life Stealing. Weapon (any sword), rare (requires attunement) When you attack a creature with this magic weapon and roll a 20 on the attack roll, that target takes an extra 10 necrotic damage if it isn't a construct or an undead. You also gain 10 temporary hit points. Applicable Weapons: Sword of Life Stealing. Weapon (any sword), rare (requires attunement) When you attack a creature with this magic weapon and roll a 20 on the attack roll, that target takes an extra 10 necrotic damage if it isn't a construct or an undead. You also gain 10 temporary hit points. Applicable Weapons:General Store. Hard Sell (daily) at 375 gp (Cheap: 280 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 560 gp, Expensive: 1000 gp) Trade goods accepted. ADVERTISING - PLEASE SUPPORT THIS SITE.Validated User. May 11, 2017. #1. [5e] [Updated] Shop Inventory Generator. So, I'm a bit of a spreadsheet nerd, and I decided I wanted a way to quickly and efficiently generate shop inventories for my game. I found this table shared on this reddit post, and used it as a template to create this spreadsheet. What the sheet does is calculate (by ...An alchemist who sells a wide variety of potions or ingredients, including perhaps a rare potion or two (these would have a steep price, of course). There may be an enchanter who sells +1 (and maybe even +2) weapons, or a 'trinket' shop with a collection of uncommon magical items (with maybe a rare or two mixed in). Spiritanimalpizza • 6 yr. ago.Feb 10, 2021 · There are three merchant/shop types if we want to think about it simplistically. Or at least three categories that average players will be interested in investigating when they reach a town all the time. Blacksmith/Weaponsmith/Armourer - Better items to maximize their damage, get less damage from enemies. .

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